Tim Devine

Posts Tagged ‘Table’

Heroes & Villains

The Heroes & Villains interactive was a commission of the State Library of Victoria, Melbourne Australia. It uses a controlled video feedback to make a spilling effect on the tables as you wipe your hands over them. I was commission to create an interactive work for the exhibition. Comic book covers are projected onto tables. As the user brushes their hand over covers they reveal hidden speach bubbles and action graphics about the characters and authors.

The idea was recreate the immersive nature of comics and comic art.

Heroes & Villians at the State Library of Victoria

Money Conducts Electricity!!!

Place a coin or as many coins as you can from your pocket onto a table to create an electrical circuit; to make a connection.

The user places a coin onto the nylon plastic table, joining two of the slightly raised metal slugs thus creating an electronic circuit.  The connection is detected instantly by a computer that then flashes an image (2-3 frames) onto the underside of the table, viewable on top; at the same time generating a ‘snappy’, ‘lightening like’ sound in sync with the image.  This repeats slowly at random intervals (3-5sec) until the coin is taken off.  The more coins on the table the quicker and more frequent it flashes. Please see attached illustrations.

The aim is to create a work that emphasises interaction and encourages the user to consider and participate in a fiscal narrative with social consequences. This work is more than a live video installation, a virtual experience, a technological puzzle or illusion; it focuses instead on actual user interaction and the experience of a result; and then the taking of that experience with them into the streets.  What happens when they next meet a beggar on the street?

The work was born from the phrase ‘Money Conducts Electricity’. The images represent randomly all things that money influences – oil industries, homeless people, political figures, mass production, education, the third world, war, music, environment, consumer choices etc.

Money Conducts Electricity!!!

Place

a coin

or as many coins as you can from your pocket onto a table to create an electrical circuit; to make a connection.

The user places a coin onto the nylon plastic table, joining two of the slightly raised metal slugs thus creating an electronic circuit.  The connection is detected instantly by a computer that then flashes an image (2-3 frames) onto the underside of the table, viewable on top; at the same time generating a ‘snappy’, ‘lightening like’ sound in sync with the image.  This repeats slowly at random intervals (3-5sec) until the coin is taken off.  The more coins on the table the quicker and more frequent it flashes. Please see attached illustrations.
The aim is to create a work that emphasises interaction and encourages the user to consider and participate in a fiscal narrative with social consequences. This work is more than a live video installation, a virtual experience, a technological puzzle or illusion; it focuses instead on actual user interaction and the experience of a result; and then the taking of that experience with them into the streets.  What happens when they next meet a beggar on the street?
The work was born from the phrase ‘Money Conducts Electricity’. The images represent randomly all things that money influences – oil industries, homeless people, political figures, mass production, education, the third world, war, music, environment, consumer choices etc.

ElicitNEWSPAPER

An extension of ElicitPAPER, ElicitNEWSPAPER is a comfortable place for people to sit and draw on a communal sheet of paper amongst rich red cushions.

It is a designed experience where how you draw or write on the paper effects what is heard through the speakers that surround you. The sounds to play with are live news and talk-back radio in a variety of languages from around the world. Draw slow, fast, long, short or sharp, all over the paper for the latest news and opinions all over the world.

ElicitPAPER used the same interface as ElicitNEWSPAPER; a vibration sensitive table using eight piezo electric microphones to isolate where, and how the pen draws and a surround speaker system to play and spatialize sounds triggered by the qualities of the pen strokes. The sounds generated were abstractions of the pen sound, environmental sounds and sound characters that would react to particular strokes by running away or around the table in the form of a sound object in the surrounding speakers.

ElicitPAPER was used more as a place of respite and a public notice board for visitors to the space. ElicitNEWSPAPER as a continuation, keeps the same interface but changes the sound objects to news and talk-back radio; partly as an exercise in user feedback.

ElicitNEWSPAPER at ElicitSHOW

ElicitTABLE

The first ElicitTABLE combined information touch screens with information postcards. The idea was to enhance the way we access information in public spaces.

The result was an information screen projected onto a large white table. Placing different postcards on the table activated different topics; you could then keep relevant cards to remember key information for the topics and events you liked. The second production of ElicitTABLE appears in the Hero’s and Villains Exhibit on comic books published in Australia at the State Library of Victoria. I was approached to create an interactive work for the exhibition. Comic book covers are projected onto tables. As the user brushes their hand over covers they reveal hidden speach bubbles and action graphics about the characters and authors. The idea was recreate the immersive nature of comics and comic art.