Posts Tagged ‘Unreal’
A Game of Marbles uses the the Unreal Tournament 3D game engine as its foundation to explore notions of physical interactivity. Players flick marbles into a ring instead of twiddling hand controllers. The marbles are represented on a display screen by graphical characters, which battle according to the throw of the marbles.
A Game of Marbles was exhibited at the 2006 Next Wave festival.
This project is in collaboration with Gerard Mason
A Game of Marbles was exhibited at the Next Wave Festival 2006.