Two Computers at Leisure Playing Chess in a Park
Two computers face each other and play a game of chess together using spoken moves and speech recognition.
This project embraces several themes from AI and gaming, to a technological spectacle and autonomous verbal communication between otherwise computational devices. By staging two computers in a park playing chess we are also establishing them in a role of leisure; the computers are perceived as not performing a task for the user but more as performing a task for themselves.
This project is in collaboration with Onur Sönmez
Tuesday, September 1st, 2009 at 8:19 pm
Two Computers at Leisure Playing Chess in a Park | Art, Chess, Game, Interaction Design, Leisure, Park
